AI Insights · Timothy · April 2024
Top 5 Superhero Games on Android in Mexico Q1 2024
Discover the performance of the top 5 superhero games on the Android platform in Mexico during the first quarter of 2024 with insights on downloads, revenue, and active user trends.
In the first quarter of 2024, the top 5 superhero games on the Android platform in Mexico showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look into each game’s metrics.
Marvel Contest of Champions from Kabam Games, Inc. experienced fluctuations in weekly revenue, peaking at approximately $19K in the first week of January and stabilizing around $13K towards the end of March. Weekly downloads saw a significant spike in early February, reaching 16.4K, but generally hovered around 6-7K throughout the quarter. The game’s weekly active users peaked at 39.6K in mid-February but saw a decline to around 28.8K by the end of March.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had a notable increase in weekly revenue mid-February, reaching $9.4K, while generally fluctuating between $1.7K and $10.7K. Downloads peaked at 30.1K in the first week of January and again at 29.9K in mid-February. The game maintained a strong user base with active users peaking at 62.9K in mid-February and again at 58.1K in mid-March.
MARVEL Future Fight, developed by Netmarble, had a more stable revenue trend, with weekly earnings fluctuating between $2.8K and $8.2K. Downloads saw a significant increase at the end of January, reaching 9.9K, but mostly stayed below 2.6K for the rest of the quarter. Active users peaked at 89K at the end of January, stabilizing around 73K to 74K towards the end of March.
Epic Heroes from Dinosaur-Games showed a steady increase in revenue, peaking at $3.5K in the last week of March. Downloads fluctuated, with a notable peak of 17.7K in the last week of March. The game’s active users saw a significant increase mid-March, peaking at 65.9K.
Injustice 2 by Warner Bros. International Enterprises had a more stable revenue trend, peaking at $2.3K in mid-March. Downloads were consistent, ranging from 3K to 4.3K with a peak in late February. Active users remained steady, peaking at 10.9K in mid-March.
For more detailed insights and data, visit Sensor Tower.